Simplifying recycling by making it accessible and rewarding
#ProductDesign #UserExperience
#Recycling
#UXResearch #MobileApplicationDesign
#IndustryProject
FRST Challenge
#ProductResearch #HardwareInnovation
#CrisisTechnology
#MyDesignPhilosophy
Design must be User-Centric
Why do we design and whom do we design for? We design to solve problems for users!
Requirements are the key to good design
When we talk about requirements, we reflect on what needs to be done and whom it needs to be done for.
Design Critiques help designers
No design is perfect. It takes multiple iterations to make a design better.
Simple, Adaptable, and Accessible
You cannot make a good design if it’s not simple to use.
Prototyping enhances the design
Prototyping expands our thinking as designers and we can think out of the box without limiting the creative process.
Design must be Ethical and Reflective
It is the impact that matters and not the intention